VEIN allows server owners to customize loot respawn behavior using loot related ConsoleVariables inside the Engine.ini file. This includes controlling container respawn time, distance checks, scarcity, drop chances and more. This guide uses only confirmed CVars from the official VEIN CVar list for v0.022h8.
Works on all HostByte VEIN servers. Updated for VEIN v0.022h8
Step 1 Open Your Engine.ini File
Loot related variables belong inside the Engine.ini file under the [ConsoleVariables] section.
Navigate to:
Vein/Saved/Config/LinuxServer/Engine.ini
Create or scroll to this section:
[ConsoleVariables]
Step 2 Control Loot Respawn Time
The main respawn time setting is:
vein.Loot.RespawnTime=3600
- Value is in seconds
- 3600 = 1 hour
- 10800 = 3 hours
- 1800 = 30 minutes
Example slower respawn (3 hours)
vein.Loot.RespawnTime=10800
Example faster respawn (30 minutes)
vein.Loot.RespawnTime=1800
Step 3 Loot Respawn Distance and Player Influence
VEIN includes a distance check that controls how close players can be before loot stops refreshing.
vein.Loot.RespawnDistance=20000
- This defines how far players must be from a container for it to be eligible to respawn
- On busy servers this default distance can be too high
- Players camping high value POIs can accidentally block respawns because they are always within range
Important: If your VEIN server has many players hanging around popular cities or POIs, containers may never refresh because there is always someone inside the default vein.Loot.RespawnDistance radius. Lowering this value helps loot respawn work reliably on high population servers.
Example more reliable distance for busy servers
vein.Loot.RespawnDistance=8000
Step 4 Loot Scarcity, Quantity and Drop Chances
Master Scarcity and Quantity
vein.Loot.Scarcity=1.0
vein.Loot.Multiplier=1.0
vein.Loot.Scarcitycontrols how rare items are overallvein.Loot.Multipliercontrols how many items spawn
Examples:
; More loot, easier server
vein.Loot.Scarcity=0.7
vein.Loot.Multiplier=1.3
; Less loot, harsher survival
vein.Loot.Scarcity=1.3
vein.Loot.Multiplier=0.8
Zombie and Animal Drop Chances
These droprate CVars are active and working in VEIN v0.022h8:
vein.Loot.ZombieDropChance=0.05
vein.Loot.AnimalDropChance=0.25
- 0.05 means 5 percent chance per eligible zombie
- 0.25 means 25 percent chance per eligible animal
Step 5 Loot System Placeholder Variables
The following CVars exist in the registry but are currently placeholders or reserved for future systems. They can be set, but do not significantly change gameplay in v0.022h8.
vein.Loot.DespawnTime=600
vein.Loot.DynamicRespawn=False
vein.Loot.ContainerRefresh=True
vein.Loot.ForceRespawn=False
vein.Loot.StackSizeMultiplier=1.0
vein.Loot.EventMultiplier=1.0
vein.Loot.Randomization=True
vein.Loot.RarityWeighting=True
vein.Loot.VehicleSpawnRate=0.5
vein.Loot.BuildingSpawnMultiplier=1.0
vein.Loot.ContainerCleanInterval=600
- Placeholder indicates reserved or not fully wired into gameplay yet
- Safe to leave at default unless a future patch enables them
Troubleshooting
- Loot not respawning: Lower
vein.Loot.RespawnDistanceso players are not constantly blocking refresh checks. - Settings not applying: Confirm all lines are under
[ConsoleVariables]inEngine.ini, not Game.ini. - Too little loot: Decrease
vein.Loot.Scarcityand increasevein.Loot.Multiplier. - Server lag or large item buildup: Avoid extremely low respawn times such as 300 seconds and monitor population in high loot zones.
Next Steps
Getting Help
- Knowledge Base: Explore more VEIN hosting guides for configuration, gameplay settings, and troubleshooting.
- Support Ticket: Open a ticket from your HostByte account if you need assistance.
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- Status Page: Check live updates at status.hostbyte.net.